After completing my training as an animator at the Willem de Kooning academy, I have been a 2d/3d Artist/Animator since September 2011. I have 2 years of work experience in creating characters/assets/animations for mobile app games and animation films. Now I am looking for a new challenging job/assignment in the game/animation/film sector. For more information, please visit my website: www.cubicated.nl
trackrecord
Games:
Fizz! (3d assets/art)
Crimson Harvest (2d/3d art, animation and music)
Kids WorkZ (2d art, avatar art)
Lokomania (2d, 3d art and animation)
Taste the rainbow (2d art/ animation)
Lokomania. This was a game commissioned by the game company Insane and a large energy company. In addition, I also participated in the Gamemash of the DGA in April together with other students with the game Taste the rainbow. I made the avatar for this game. Lokomania won the Hogeschool innovation award 2010 and Taste the rainbow won the DGA award 2011.
awards
Lokomania won the Hogeschool innovation award 2010
Taste the rainbow won the DGA award 2011
3rd prize in the category Cartoon with the Pen as a Companion Contest.
education
2007 – 2011 Bachelor Animatie, Willem de Kooning Academie te Rotterdam
hardware knowledge
Windows, Mac
software knowledge
• Adobe Audition • Adobe Dreamweaver • Adobe After Effects • Adobe Flash • Adobe Photoshop • Adobe Première • Autodesk Maya • Autodesk Mudbox • Adobe Soundbooth • Final Cut • Logic Pro • Magix Music Maker • Monky Jam • Propellorhead Reason • Toonboom • Unity 3d
remarks
I am versatile and eager to learn, I like to work out an idea / concept well before I start production. I work transparently and I am technically strong. For example, for 3d productions I like to make my rigs (including facial rigs) myself. In addition, I am a fast modeller. I combine my animation/creations with my own composed music like at Bitman http://vimeo.com/9980468